Animation

*Domestic applicants include Canadian citizens, permanent residents, protected persons and Convention refugees.
Our industry-trained and award-winning faculty will help you acquire the technical skills and practical knowledge of the technology needed for you to be graduate ready to hit the ground running in the media industry.
Through Fanshawe's collection of animation courses, you’ll learn to design, create and animate characters, objects and environments for a variety of mediums, such as video games, television, film and the web. You’ll also learn to assist in the planning and implementation stages of animation projects, to work effectively within a digital production pipeline. Become a master storyteller, as you learn to create, develop and execute animation sequences and apply performance theory to art animation.
Graduates are ready for a career in film and game animation, as an Animator, Compositor, Modeller, Rigger, Layout Artist or Production Assistant. You’ll also have created a demo reel or portfolio for employers that meet current industry expectations and highlights your creative imagination.
Upon completion of the Animation diploma program, graduates have a sound understanding of the fundamental principles of animation and production techniques through frequent and repeated practice of various exercises. They become familiar with both the creative and technical processes involved in the creation of animation and have begun to acquire the knowledge and skills needed to support the creation and animation of characters, objects and environments for use in a variety of mediums, such as video games, television, film, and web. They have developed classical art skills and are able to use animation tools as well as industry-standard technology and software. Graduates are also prepared to assist in the planning and implementation stages of animation projects within the context of their role as members of a production pipeline.
Graduates of Fanshawe’s Animation program will find careers in the motion picture and film industry, and fields such as advertising and software publishing. Additionally, graduates will gain the skills to work freelance and enjoy greater flexibility with projects & clients.
Did you know Fanshawe consistently ranks high in graduation employment rates among large colleges in Ontario?
Here are some examples of career opportunities for graduates of Fanshawe’s Animation program:
Animator
Work with creative professionals to help produce films, video games or graphics for commercials and other forms of entertainment.
Layout Artist
Work with creative directors to design the shot frame, camera paths and angles, depth, perspective, scale, and lighting for an animated sequence.
Production Assistant
Help manage everything in the animation pipeline to ensure animation projects run smoothly but supporting departments with their requirements.
Robert Reichhardt
Ontario Secondary School Diploma (OSSD), or equivalent, or a mature applicant.
Students who do not have a high school diploma may wish to consider taking the Academic and Career Entrance (ACE) grade 12 Equivalency Certificate.
Test | Score |
---|---|
TOEFL iBT | 79 |
IELTS Academic | Overall score of 6.0 with no score less than 5.5 in any of the four bands |
CAEL | Overall score of 60 with no score less than 50 in any of the four bands. score of 80 in listening |
PTE Academic | 53 |
Cambridge English | Overall score of 169 with no language skill less than 162 |
ESL4/GAP5 | Minimum grade of 80% in Level 8, 75% in Level 9, or 70% in Level 10 |
Duolingo | Overall score of 105, with no score lower than 95 |
Level 1 | ||||
Gen Ed - Take a 3 credit General Education elective course. | ||||
Take all of the following Mandatory Courses: | ||||
WRIT-1037 | Reason & Writing 1-Contemporary Media | 3 | ||
This course will introduce contemporary media students to essential principles of reading, writing, and reasoning at the postsecondary level. Students will identify, summarize, analyze, and evaluate multiple short readings and write persuasive response essays to develop their vocabulary, comprehension, grammar, and critical thinking. | ||||
MMED-1067 | Pre-Production 1 | 4 | ||
Students will learn the fundamental skills of cinematic storytelling including shot selection, staging and storyboarding. Students will draw simple characters and environments in perspective to depict different camera angles. Basic film editing techniques will also be taught allowing students to create their own animatics. | ||||
MMED-1068 | Motion Capture & Pipeline | 3 | ||
This introductory course will teach the basics of Motion Capture. Students will have an opportunity to 'suit up' and record character performances as well as prop and environment interactions in a real-time production environment. | ||||
MMED-1069 | 3D Animation 1 | 3 | ||
The 12 principles of animation are the focus of this course. Working on simple tasks with basic rigs, students will learn core skills for 3D animation. Students will work with industry standard 3D software, learning to manipulate graph curves to create movement that follow the 12 principles. | ||||
MMED-1070 | Digital 2D Animation 1 | 3 | ||
Get ready to draw quickly. Using digital drawing tools and software, students will animate simple 2D characters moving and performing. Students will shoot and interpret reference, learn to read timing charts and develop the core skills needed for digital 2D animation. | ||||
MMED-1071 | 3D Software 1 | 3 | ||
This course will introduce basic concepts needed for creating simple characters, props and environments in digital 3D sculpting software. Students will also learn environmental layout and design for use in a real-time production environment. |
*Total program costs are approximate, subject to change and do not include the health and dental plan fee, bus pass fee or program general expenses.